A graphic illustration showing a screenshot of Clubhouse with Marc Guss and J. Michael Collin's photos, their names appear in the lower right side of the image along with the words Thank You. The logo for Alexis Pellek voiceover also appears.

Clubhouse Recap: J. Michael Collins on the Marc Guss Voiceover Club

A graphic illustration showing a screenshot of Clubhouse with Marc Guss and J. Michael Collins's photos, their names appear in the lower right side of the image along with the words Thank You. The logo for Alexis Pellek voiceover also appears.

Huge thanks to Marc Guss and his guest tonight on the Marc Guss Voiceover Club, J. Michael Collins! JMC, the legend himself — voice actor, demo producer, coach & producer — visited the club to talk about voiceover trends and answer audience questions.

J. Michael shared that he started out in radio, getting a taste of voiceover when he did the occasional spot for the station. He became intrigued and then hooked, saying, “unlike Marc, I passed up the chance to go to law school” so that he could concentrate on VO. As for how he got started making demos, he said there was no grand plan; it happened organically. He noticed that when he would get the spots that he voiced back for his reel, the audio quality didn’t sound as good as it could. So to solve that problem, he worked on producing demos that would sound better to agents and casting directors. He started out with commercial and narration, and it grew after that. He’s happy to announce that recently Scott Brick joined the team at JMC Demos.

On the subject of audiobooks, Marc talked about his recent announcement that he will be narrating the audiobook for his book, Instincts of a Talent Agent. At first, he heard a “No” when he floated the idea, that the role would probably go to an audiobook narrator of the publisher’s choosing. But, as Marc said, he used the mantra from his book: “An entrepreneur never thinks about why something can’t be done; we focus all our energy on how it can be done.” He was persistent and he made it happen.

Time for audience questions and pearls of wisdom from JMC:

In response to a question about the future of the conversational read, J. Michael said that we should stop saying “conversational” and start saying “real.” What they want to hear are things that are more authentic, not as polished. There’s a real need for “less is more,” for taking authenticity to a place where there’s no sense of trying, that it’s almost stream of consciousness, he said. “The younger generation has a very sensitive BS meter,” he said (and by younger generation he means folks under 40). They don’t want it too slick, or to sound like you’re trying at all.

When someone asked about international markets, J. Michael’s advice was that the international market is a tough nut to crack, and he recommends establishing your business in the US first before branching out internationally. He said the UK may be the likeliest place for US voices to book work outside of the US, and that Germany also frequently uses American voices. He added that sometimes different markets may be behind the US in certain trends, which was interesting to me because I’d never heard any conversations on this subject. The US and Canada are probably the main places that are using this real, unpolished type of read, he noted.

Speaking of trends, how does he know when he spots a new one? J. Michael says that seeing the copy from his various agents, 3-4 months in advance of when the spots are due to air, helps as a talent and a demo producer. You can start to anticipate trends, but you can’t get too ahead of yourself in thinking you know the next big thing. He shared one example of a unique commercial that he wondered about, but it didn’t turn out to be a new trend or style.

He shared something that is under-taught in the VO world and that is to consume all media — not just listen to commercials, but to consume pop culture. For example, a popular musician may not be your vibe, but they may be important to know about in case they are used as references in copy or other projects. He encouraged us to look something up when you don’t understand it, and to stay on top of what people are talking about. He also said that he regularly discusses trends in his talks with agents, casting directors, people like Marc – “We talk about it amongst ourselves,” he said.

Thanks so much to Marc and J. Michael for the great advice and insight into the industry, and thanks to the audience questions that helped everyone listening learn so much! Check out the Marc Guss Voiceover Club every Wednesday night on Clubhouse at 8:30 pm ET.

A graphic illustration showing a screenshot of Clubhouse of the "Working" Voice Actor room appears on the left. An illustration of a man at a laptop appears in the center lower portion. The hosts names, George Nowik, Roshelle Simpson, and Megan Selke, appear in the center right of the image. The logo for Alexis Pellek voiceover also appears.

Clubhouse Recap: the “Working” Voice Actor Game Day: Romance Novel Reads!

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Today is the last Friday of the month, and that means Game Day at the “Working” Voice Actor club on Clubhouse! Today’s theme was “Read a boring script like a romance novel” and what a riot. So much fun to hear people’s sexy interpretations of everyday copy like instructions, labels, signs, etc. Replays are never turned on for Game Day, giving us the freedom to get crazy with reads for things like:

  • baby powder instructions for use (who knew you should sprinkle it in your sheets???)
  • how & where to apply insect spray, and what pets can and cannot be sprayed with it (and where and where not to do so)
  • waffle mix instructions
  • how to clean a Reddi Whip nozzle
  • a technical document about FAQs & spreadsheets (that’s what I picked to read!)
  • instructions on washing hands
  • instructions on hand washing an extremely delicate piece of clothing
  • how to register your car so you don’t get towed
  • all the intimate details of activated carbon A4 filters

Thank you to George, Roshelle, and Megan for organizing this space, and thanks to everyone who played along! Catch the next Game Day on the last Friday of July, and in the meantime check out the “Working” Voice Actor club on Fridays on Clubhouse at 9am PST/noon EST.

A graphic illustration showing a screenshot of Clubhouse with Marc Guss and Eric Romanowski's photos, their names appear in the lower right side of the image along with the words Thank You. The logo for Alexis Pellek voiceover also appears.

Clubhouse Recap: Eric Romanowski on the Marc Guss Voiceover Club

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Huge thanks to Marc Guss and his guest tonight on the Marc Guss Voiceover Club, Eric Romanowski! Eric, trusted demo producer and head of Ear Blowing Audio Productions, joined Marc in the Club to discuss commercial demos and analyzing that all-important first spot.

Eric has a background in radio imaging, which Marc said can sometimes be a negative in the voiceover world because people can get pigeonholed. However, Marc said this was an asset for Eric because of his creativity and talent. Eric said that when he got into voiceover he worked hard and studied to learn what he needed in order to be competitive and make the best demos possible.

First, Marc and Eric talked about the importance of nailing it on the first spot because you don’t want the listener tuning out after the first few seconds. It’s about finding a way to grab the attention of decision makers and to keep them listening. “We have to get to the point very, very quickly,” Marc said. How quickly? Forget 15 seconds, even 12 seconds is too long. The ideal length for the first spot is around 6-8 seconds, they said.

The stage was open to those who wanted to play their demo’s first spot and get feedback from Marc and Eric. Here are some key points from the discussion and demo analysis:

  • Your first spot should reflect the real you on a daily basis and show your relatable, conversational sound.
  • Something slightly different from a conversational spot, like dramatic or warm, could be good for a second or third spot.
  • Eric likes a contrast between the first and second spot to keep people listening.
  • The subtlety of the spots was something that Marc talked about, and he said that even a quarter of a second could make or break someone continuing to listen to your demo. “There’s no luxury anymore to wait to get to the next spot,” he added.
  • Your first few seconds are valuable real estate on your demo, and it can feel like a lot of pressure to choose exactly the right spot. But then again, Eric reminded us that “not everyone is going to like your first spot.” He said that you can go crazy if you try to please everyone, and that ultimately it’s your business and you’re in charge of your career. Good to remember. And, as we heard from the people who shared their demos tonight, spots can always be reordered and moved around. So try to make the best decision with your demo producer, but know that it can be changed up later.

Thanks so much to Marc and Eric for the great advice, and thanks also for talent who played their demos, which helped everyone listening learn so much! Check out the Marc Guss Voiceover Club every Wednesday night on Clubhouse at 8:30 pm ET or catch the replay later.

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Clubhouse Recap: Carin Gilfry and Jamie Muffett on the Marc Guss Voiceover Club

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Huge thanks to Marc Guss and his guests tonight on the Marc Guss Voiceover Club, Carin Gilfry and Jamie Muffett!! Carin and Jamie talked about their awesome conference, eVOcation, which took place last weekend. I attended, and what a valuable, educational, inspirational, and fun weekend it was (see my write-up here)!!

Carin and Jamie are both voice actors who started Facebook groups for local voice actors in New York and Philadelphia, respectively. In addition to the online groups, they also held in-person events. The eVOcation conference came about around 2018 when they met and realized that they were doing similar things in cities not far away. They thought, “Why not have a conference that focuses on the business side of being a voice actor?” And in September of 2019, the first VOcation conference took place in New York.

Since then the conference has been held virtually, hence the addition of the “e” in eVOcation. This year’s event covered a comprehensive range of topics applicable to voice actors as well as to others who own a business. As Jamie noted, an issue like work-life balance is something that all entrepreneurs have to deal with. Streamlining your workflow, negotiating rates, marketing, optimizing online casting profiles, website design and SEO — hearing other voice actors talk about these topics as it applies to us was a goldmine of information.

The workshops after each presenter were gold, too. The idea that Carin and Jaime had was for the workshops to provide steps that we could take away that could improve our businesses, and having the virtual conference means that you can be sitting in your workspace and make progress in real time. As Carin said, with the workshops it’s like a working weekend and a learning weekend.

In just a few months, there are plans for an in-person event this fall in New York! The conference returns to Symphony Space from September 10-11. Carin and Jamie said that they don’t have any announcements yet, but they are organizing it now so stay tuned.

And mark your calendars for February 9-12, 2023, and pack your bags for Cancun! Plans are in the works for a conference at the all-inclusive Moon Palace Resort. The plan is for classes to run from 10am-3pm every day and have the afternoons/evenings free.

Wondering how to connect and stay in the loop with all of these upcoming events? Join the Facebook group Vocation Voiceover, follow Vocation Conference on eventbrite, and visit vocationconference.com

Thanks so much to Marc, Carin and Jaime for the behind-the-scenes look at eVOcation, and thanks also for the audience questions that helped everyone listening learn even more! Check out the Marc Guss Voiceover Club every Wednesday night on Clubhouse at 8:30 pm ET or catch the replay later.

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Conference Recap: eVOcation 2022!!

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eVOcation 2022 took place last weekend and WOW!! What an amazing, jam-packed 3 days of learning, networking, and fun!! The conference covered so many important topics about the business of voice over, including:

  • Tips to streamline your workflow
  • Web design and SEO best practices
  • A demo review
  • Rates and negotiation tips
  • AI voices
  • The basics of the non-broadcast genre
  • A casting director panel
  • Social media strategies for voice actors
  • A working pros panel
  • Finding your work-life balance
  • Optimizing your online casting profiles
  • Relationships with agents & managers
  • Email marketing advice
  • And SHHHhhh, don’t tell, but a panel discussed Fiverr and similar platforms. I loved the name for this panel: “We don’t talk about Fiverr, No, No!”

Many of these topics were followed by a workshop, where we had the time and guidance to take what we’d learned and put it into practice. Things like creating meta title tags for our websites for better SEO, helping find voice descriptor keywords to use on online casting sites, and discussing time management techniques to help achieve the work-life balance that we want. 

Sometimes these workshops consisted of breakout rooms where we worked in small groups, and other times we worked with the presenters all together. This time was so valuable because we could apply what we learned while it was fresh in our minds. 

Thank you so much to conference organizers Carin Gilfry and Jamie Muffett for providing an excellent program, and thanks also to all of the amazing presenters and panelists for sharing their knowledge and inspiration!! This conference really helped me understand steps that I can take to improve my voiceover business.

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Clubhouse Recap: Frank Verderosa on the Marc Guss Voiceover Club

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Huge thanks to Marc Guss and his guest tonight on the Marc Guss Voiceover Club giving a home studio intensive, Frank Verderosa! Frank is an audio engineer, sound designer, he does casting, and he offered his honest, expert advice tonight on all things regarding studios, mics, demos, booths, recording — he covered it all! Check out FrankVerderosa.com for events, help, or chat (but give him some time to respond because he’s a busy guy!)

Frank works at Digital Arts in NYC as senior mixer and splits his time between the studio and working from home. He and Marc talked about the rapid changes and adaptations that had to be made when the pandemic started so that business could continue. Frank ended up helping a lot of voice actors (nearly 2,200) set up and fine tune their home studios, which is a service he still offers.

Some home studio advice that Frank shared tonight includes:

  • He loves this quote by the Booth Junkie, Mike DelGaudio, “Booth first, then the gear.”
  • It’s all about finding the sweet spot on your mic, and finding proper placement is key.
  • Regarding mics, shotguns are more forgiving in small spaces, but they have to be properly positioned. He added that shotguns are not great for singing, and that the average booth is also not great for singing. You don’t want to be in a tight space and he advises people to try recording in their bedroom rather than a closet or small booth.
  • Don’t overprocess your audio, keep it simple. And he advises not to spend a lot of time worrying about breaths and mouth noise. Frank said that he knows someone who spends hours removing breaths and mouth noise on auditions and he said that no one cares about that, “we’re just listening to your read.”
  • Frank has some thoughts on demos, and that is that some voice actors have too many. When he sees someone’s website and they have 20 different demo reels, he says “I don’t know who that’s for.” Maybe if someone is doing direct-to-client work, they like to see that, but overall Frank thinks people spend so much and so often on demos that perhaps aren’t necessary.
  • And then he discussed “one of those things that ruffles feathers” and he put it this way: “I feel like there are two voiceover industries: there are all the people like the casting directors, the Marc Gusses of the world, whose job it is to get you work and get you paid; and then there’s this other whole industry of people that take your cash. And I don’t mean it’s malicious, taking your cash, but it’s demo reels, conferences, festivals — all of this stuff that none of the voice actors that I know in the NY area have even heard of, so it’s a weird thing.
  • He says that he walks a fine line because he loves doing consults, helping people figure out their booth, teaching the occasional class, producing the occasional demo reel, and he likes doing these things, but it’s not his income and he doesn’t want to be that guy. He’ll turn people down who aren’t ready to record a demo and suggest they instead invest in their booth or in coaching. It’s nice to see Frank looking out for voice actors’ best interests in a world that can sometimes feel exploitative and predatory.

In closing, Marc and Frank shared stories about Gilbert Gottfried, someone who was very special to each of them. Frank recommends the documentary Gilbert, saying that you’ll laugh and cry and see a side of him that you won’t expect. He also recommends the podcast episode with Bob Bergen and Rob Paulsen for those who are interested in animation.

Marc recalled how he set Gilbert up to work with a writer to create a book about his life, but that ultimately it was too much for him and too personal. Frank added that he would have loved to see Gilbert play a criminal mastermind because that would have been so unexpected using his regular speaking voice. Marc and Frank also shared a laugh about how Gilbert’s notorious frugality. Frank said that Gilbert and Richard Kind had a competition on who could steal the most food from the studio, and Marc added that Howard Stern recently talked about Gilbert’s habit for clearing out the green room of drinks when he was a guest. Definitely a treat to listen to these insider stories of a legend.

Thanks so much to Marc and Frank for the great advice and for sharing your anecdotes and memories about Gilbert Gottfried. Thanks also for the audience questions that helped everyone listening learn so much! Check out the Marc Guss Voiceover Club every Wednesday night on Clubhouse at 8:30 pm ET or catch the replay later.

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Clubhouse Recap: CastVoices Chats with Adam Creighton, Founder of Enduring Games

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Yesterday on Clubhouse we heard Liz Atherton of CastVoices talk to Adam Creighton, the founder and studio head of Enduring Games. Adam works in many aspects of video games production — as a voice actor, a casting director, a developer, and also provides support to video game studios on ambitious and specialized projects. Some recent achievements that he’s proud of are bringing the Crunchyroll app to the Nintendo Switch, and the enablement of cross-platform play for Gearbox’s Borderlands 3 and Tiny Tina’s Wonderlands on Xbox, PC, and most recently Playstation.

As a lover of all things pop culture, Adam was able to combine that with his background in the start-up tech sector and his collaboration and problem-solving skills in the formation of his own company. In July, Enduring Games will celebrate its third year. For Adam, it’s all about bringing together the things that he loves to do, like grow people, being able to contribute to pop culture, and include voice acting side of things. He says that while it’s challenging running a start-up, “It’s that great mix of making a difference, and being able to make decisions that benefit everyone who’s making the thing successful.” Liz said that she loves that outlook.

Nick and Adam discussed the evolution of narrative in games and how many games use storytelling to move players through an immersive experience, as if playing through a movie. This cinematic style of game requires great voice acting, but unlike a two-hour movie or a season of a TV show, these types of games could be a 60-hour experience, Adam notes. The decisions that players make throughout the game lead to different sets of dialog, and all of that needs to be recorded by the voice actors. This can differ from voice acting for animation because of the amount of recording to be done due to the variations of the lines. Adam says it’s important for the actors to understand the differing context of the lines and to be consistent in all those different variations.

Liz asked about the requirements of the voice actors that fill those roles, and Adam said there are several things that he’s looking for when casting for video games: actors who are a good fit for the role, and actors who can do multiple takes and emotions to produce diverse reads. He finds that as a voice actor for games, he puts more of himself into the role, and that because of the choices that players make as the play, he may have to react in a number of different ways emotionally.

Just to get an idea of the scope of what goes into producing a large game, Adam said that some studios will create their own tools to stay organized. This means keeping track of things like the script, script changes, localization, voice over files, and auditions. Imagine the organization needed to manage hundreds of characters and then have it translated to 14-18 languages, and also designing the game, and making decision-point changes in the design, narrative, and consequences of player choices. And don’t forget that the dialog pieces have to fit into the sound and design, the background sounds, and it all has to work together.

“That’s part of what’s fun” Adam says. “I’ve done voiceover for games where I wasn’t sure it was my voice because the context is so much different from what I recorded in the booth. When you hear fighter jet engines or things like that over top of things, it’s really a fun part of them making me sound better than I probably do on my own — it’s great. I love it.”

And that’s just the sound of a game — the visuals, game play, story, and more also have to be created and managed. This extensive production process is why it may be several years from the time that an actor is cast in a role to the time they can hear themselves in a game. Adam said that for very small games, production may take around 9 months, but for larger games it’s around 3-4 years. In fact, game production is such an involved process that larger companies have their own internal casting directors, relationships, and system in place to find talent.

Liz asked the big, hard question: Are video games leaning toward using AI voices? Adam said that yes, there are initiatives around that, but there’s still an enjoyment of the in-person actor. AI voicework is being looked at by some, he said, reminding us to think about the number of takes and iterations there could be in a script, as mentioned before.

Something that is important to Liz, Nick, and Adam is the element of community around a game. As Adam says, it comes down to engagement. Some games, Factorio for example, add content, mechanics, and visuals that change over time to keep people coming back. Other games like Fortnite offer many different multiplayer options. And massively multiplayer online role playing games (MMORPGs) like Final Fantasy XIV have the community built into the game. But, Adam notes, “Community within a game can be a double-edged sword, because there can be the very positive and elevating protective communities and there can be the toxic and unpleasant and not-fun communities.”

He said that the gaming industry has made strides in acknowledging toxicity and taking steps to reduce it. There is live support for many games now to help grow the communities that build around games, because the community need to be nurtured and that there should be a way to report bad actors.

Community is important to Adam as a player, voice actor, and head of Enduring Games. “If there are games that have a more negative community that’s not a fun thing for me and not a thing I want to support or contribute to. I tend to make business decisions based on the quality of the community and the people involved whether that’s the company we’re working with or the community of the game that they make. That’s a very active part of my decision process for the projects we work on.”

In terms of reaching out to Adam, he likes to understand what the person is about as a professional and individual. So people should introduce themselves, give a link to their demo, and say what they’re about as a human being.

Adam also mentioned that he doesn’t give much weight to how many followers an actor has on social media, but that he will check that someone isn’t toxic, abusive, etc. He added that a positive following is good for everyone, as it could be elevating for all involved. For him, it’s more about whether someone is pleasant and professional to work with and whether can they nail the role. And Liz and Adam agreed that the acting chops have to be there in this type of work.

The conversation closed with Adam offering advice to voice actors to “follow your passion — if you’re excited about voice acting or video games, really pursue that in a thoughtful and researched way where you can take that knowledge and passion and turn it into a vocation.” Adam, who said that he tends to want to pole vault before he can crawl, shared some great advice that he got when he started voice acting: “Get trained, get good, get work, get an agent, get paid.” In other words, doing things in the right order and taking it step by step is what he suggests.

Thank you so much to Liz, Nick, and Adam for your time, and to the wonderful audience questions as well! You can catch the replay on Clubhouse. Be sure to check out CastVoices, too!

A graphic illustration showing a screenshot of Clubhouse of the "Working" Voice Actor room appears on the left. An illustration of a man at a laptop appears in the center lower portion. The hosts names, George Nowik, Roshelle Simpson, and Megan Selke, appear in the center right of the image. The logo for Alexis Pellek voiceover also appears.

Clubhouse Recap: the “Working” Voice Actor Discusses Casting Sites and Plays a Very Silly Game

A graphic illustration showing a screenshot of Clubhouse of the "Working" Voice Actor room appears on the left. An illustration of a man at a laptop appears in the center lower portion. The hosts names, George Nowik, Roshelle Simpson, and Megan Selke, appear in the center right of the image. The logo for Alexis Pellek voiceover also appears.

Recently, The “Working” Voice Actor covered some important topics: casting sites and 1-star movie reviews on Amazon. OK, the movie reviews weren’t exactly hard-hitting news — they were the subject of last month’s Game Day (always held on the last Friday of the month). Let’s get to that in a moment.

Two weeks ago, the topic for discussion was casting sites, pay-to-plays, all those different places for VOs to find work. People talked about their experiences on different platforms — the pros and cons of various sites, things they’ve learned, tips and tricks. A brief discussion of those other sites took place, too. You know the ones I mean, those names we dare not speak….Fiverr and Upwork. (I am so interested to hear the panel at eVOcation next weekend called, “We don’t talk about Fiverr, no, no!” What a brilliant title!)

Jen Greenfield talked about CastVoices, which just celebrated its First Birthday!, and said she’s working with the CV team to get more auditions on the site. She also shared the idea that casting sites, along with direct marketing, should all be “spokes in the wheel” of your voiceover business. You should have as many spokes in your wheel as you can, and you get to choose what’s right for you and your business. (Also check out Jen’s YouTube video about shifting your perspective about cold calling.) Check out the replay to learn more about the discussion on casting sites.

Game Day

So, this past Friday on Game Day, George had collected a big group of 1-star movie reviews, which he had pinned to the top of the Clubhouse room. Each player got to choose two to read (they were usually pretty short) out of all these reviews shared in Google Drive. I remember one of mine; it was for Avengers Infinity War and it read, “I wish Iron Man died.” That someone bothered to write that review on Amazon is just silly. And that was one of the more coherent ones! Some made no sense whatsoever, but it made last week’s Game Day all the more fun. But don’t look for a replay of this one — Game Days are never recorded because they can get a bit crazy.

Thank you to George, Roshelle, and Megan for organizing this space, and thanks to everyone who contributed to the discussion! I’m looking forward to the next one, and I hope to see you there: Fridays on Clubhouse at 9am PST/noon EST.

A graphic illustration showing a screenshot of Clubhouse with Marc Guss and Jim Meskimen's photos, their names appear in the lower right side of the image along with the words Thank You. The logo for Alexis Pellek voiceover also appears.

Clubhouse Recap: Jim Meskimen on the Marc Guss Voiceover Club

A graphic illustration showing a screenshot of Clubhouse with Marc Guss and Jim Meskimen's photos, their names appear in the lower right side of the image along with the words Thank You. The logo for Alexis Pellek voiceover also appears.

Huge thanks to Marc Guss and his guest tonight on the Marc Guss Voiceover Club talking about celebrity VO impressions, Jim Meskimen! Jim is an actor, voice actor, and impressionist with a hilarious YouTube channel. He also has created a career-management course for actors called The Working Actor Method.

Impressions are such a fun thing to listen to and try, and to hear Jim talk about that tonight was a delight. And just in going to his channel to get the link, I got distracted by video after entertaining video 🙂

Tonight in his interview with Marc, Jim said that he attributes his success to two main reasons: that he always had a strong interest in vocal performance, and that his mom (Marion Ross from Happy Days!) set a good example as an actress and artist because he saw that she was having fun and making people laugh. Jim says that she loved to do accents and voices and point out people who had interesting voices. He described it this way:

“It was like someone saying have you ever sniffed that flower over there, that yellow and orange flower? You say, ‘No, I haven’t,’ so you sniff that flower and say ‘Wow, this flower smells amazing!’ And then for the rest of your life you go around sniffing flowers.”

Talking about impressions, Jim says that for him it’s an acting exercise, and “in acting, we try to become another person.” He tries to get the viewpoint of the character, and the impressions that he really likes are when he does people that he admires, “because you want to embrace that personality.” He added that he thinks of impressions as being a part of an actor’s tool belt. And he agrees with something his mom says, that “to be another person is just a fun thing to do.”

Tonight we heard some really fun impressions from the audience too: dueling Jimmy Stewarts, Quincy Jones stopped by, and Alan Rickman had a quick chat with another Alan Rickman. I loved Jim’s description of how Rickman always seemed to hold on to his words for a very long time before he passed them out — a lot of percussion. Of course you know it when you hear it, but to me, being able to articulate the specifics of what makes someone’s voice unique is so interesting.

Thanks so much to Marc and Jim for the amazing conversation and for the audience performances and questions that helped everyone listening learn so much! Check out the Marc Guss Voiceover Club every Wednesday night on Clubhouse at 8:30 pm ET or catch the replay later.

Graphics for the Women in Voice 2022 Summit and the Actors Summit appear with the text 1 week 2 summits. The logo for Alexis Pellek Voice over also appears

Recap: Summit Week! Actors Summit & Women in Voice 2022 Summit

Graphics for the Women in Voice 2022 Summit and the Actors Summit appear with the text 1 week 2 summits. The logo for Alexis Pellek Voice over also appears

The past week featured two amazing summits back-to-back, and I’m still processing all that I’ve learned. First was the Actors Summit, presented by Acting & Voice Studios. Next up was the Women in Voice 2022 Summit. Whew, what a whirlwind of information — let’s cover some highlights.

The graphic for the Actors Summit, which shows photos of celebrity actors who spoke at the event. The date was May 20-22, 2022.

The Actors Summit took place last weekend, May 20-22, and each day was packed with sessions! Each day featured speakers on three stages happening simultaneously, and sometimes it could be hard to choose which session to attend. I enjoyed hearing from casting directors, agents, voice actors speak about topics like what they look for in auditions, advice on working in commercials & animation, and why improv is good for actors. Two speakers, Joanne Baron and Donna Morong, talked about the Meisner technique, which was really interesting because I recently started reading Sanford Meisner on Acting. On Sunday, I loved hearing Sean Astin answer questions about his early career and how he became an actor. His session was a half hour, but I could have listened to him all day!

The graphic for the Women in Voice 2022 summit, which shows the date of the event, May 23-26 2022. Also the website womeninvoice.org/summit

On Monday, the 2nd annual Women in Voice, or WiV, Summit began and ran until Thursday afternoon. WiV celebrates voice technology and the Summit included sessions on topics like conversational AI, linguistics, voice acting, voice AI in medicine, and voice tech in cars, to name a few. Tuesday’s keynote featured Bev Standing and Susan Bennett interviewed by Kayla Pitts about their perhaps not-ideal experiences with voice technology as voice actors. They discussed what it was like hearing their voices used by TikTok’s TTS in Bev’s case and by Apple in Susan’s case as the voice of Siri. They also talked about their backgrounds and how they got into voice acting, the business side of VO, and AI voices.

I attended the WiV Summit last year, not sure what to expect, and discovered the field of conversation design. I became really interested in that, and although it’s been a little less than a year, I feel like I’ve come a long way in learning more about it. I’m even in an internship program working on a project based on mental health, which is something I care deeply about. Thanks to WiV, and to all the connections I’ve made through it, for the encouragement to jump in and learn new things!